COWORKRS LAUNCH PARTY
To create this effect, the program Isadora was used to map the vents of the building. Using that outline as well as Box2D and Processing, I created virtual walls of the vents and developed particle systems that interacts with that environment. This created the effect of bouncing and flowing particles as if they were touching their physical environment. Once that was complete, the final step was experimenting with various colors and shapes to match the branding of Coworkrs.